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Autodesk Maya12-A 시험

Maya 2012 Certified Associate Examination 온라인 연습

최종 업데이트 시간: 2024년04월28일,30문제.

당신은 온라인 연습 문제를 통해 Autodesk Maya12-A 시험지식에 대해 자신이 어떻게 알고 있는지 파악한 후 시험 참가 신청 여부를 결정할 수 있다.

시험을 100% 합격하고 시험 준비 시간을 35% 절약하기를 바라며 Maya12-A 덤프 (최신 실제 시험 문제)를 사용 선택하여 현재 최신 30개의 시험 문제와 답을 포함하십시오.

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Question No : 1


"Swimming" is a potential problem with Projected textures. This is an effect where it looks like the animated object is moving or 'swimming' through the texture.
What can be done to fix this? Select all that apply.

정답:
Explanation:
Reference: http://www.autodesk.com/us/maya/2011help/index.html?url=./files/Viewing_the_scene_Usi ng_the_ViewCube.htm,topicNumber=d0e70082

Question No : 2


What does the Search and Replace Names option help you rename?

정답:
Explanation:
Reference: http://www.autodesk.com/us/maya/2011help/index.html?url=./files/Viewing_the_scene_Usi ng_the_ViewCube.htm,topicNumber=d0e70082

Question No : 3


How is a Soft Body different from a Rigid Body?

정답:
Explanation:
Reference: http://www.autodesk.com/us/maya/2011help/index.html?url=./files/Viewing_the_scene_Usi ng_the_ViewCube.htm,topicNumber=d0e70082

Question No : 4


A suitable method to have the spaceship move along the green line shown in the image is:



정답:
Explanation:
Reference: http://www.autodesk.com/us/maya/2011help/index.html?url=./files/Viewing_the_scene_Usi ng_the_ViewCube.htm,topicNumber=d0e70082

Question No : 5


To control a Soft Body simula-tion that is out of hand, you can...

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Question No : 6


What is the purpose of clipping planes in cameras?

정답:
Explanation:
Reference: http://www.autodesk.com/us/maya/2011help/index.html?url=./files/Viewing_the_scene_Usi ng_the_ViewCube.htm,topicNumber=d0e70082

Question No : 7


Which statement is most accurate? DmapAutofocus...

정답:
Explanation:
Autodesks Official Answer If on, Maya automatically scales the depth map so that it only fills the area of the light’s illumination that contains shadow casting objects. For example, if shadow casting objects are only in the center of a spot light’s beam, the depth map only covers the region occupied by those objects. Because the Resolution is an absolute resolution (that is, pixels, not pixels per inch), decreasing the size of the depth map effectively increases the resolution of the depth map and the quality of the shadows without increasing rendering times.
If off, you can manually scale the depth map within the area of the light’s illumination using the Focus attribute (for point lights and spot lights) or the Width Focus attribute (for directional lights). Use Auto Focus is on by default.

Question No : 8


Which of the following BEST describes the Blend Shape deformer?
The Blend Shape deformer...

정답:
Explanation:
Reference: www.autodesk.com/global/docs/maya2012/en_us/index.html
Search Phrase: Blend Shape Deformer (300: Blend Shape deformer)

Question No : 9


Which attribute is used to control the number of specular highlights that appear on a rendered object?

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Question No : 10


When choosing an NISC Video Image preset, in addition to image width and height, which other setting is changed

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